I made some very simple UI prefabs (canvas, raw image with color=black and alpha 50%). I added these to my content and name sections of GUIBoxes. They look fine when they appear on the screen, but I get the following sporadic issues:
1) when changing scenes, the UI pool draws the old UIs on the screen (only prefab boxes not text/content).
2) sometimes when a UI appears, and then disappears, the prefabs (only, not text) gets recentered to the middle of the screen and begin to 'stack' atop each other and never turn off.
Am I doing something wrong? I see that the layers are still active in the "UI Pool" gameobject under the ORK object. Should these be automatically deactivated or moved off screen?
My prefabs only consist of a Canvas with a Raw Image sized to fit various items. So my dialogue content box is 1000x500 which is same size as the raw image within the canvas of the associated prefab UI.