Before asking the question I just like to thank @gamingislove
for update Makinom to 2019.3. The more I use it the more I love it really easy to think in terms of game design than other visual scripting assets.
And I still learning Unity and Makinom so anything I don't know please tell me.
So my question is:
(1) How can I get/set the new Object variable ID every time I spawn a prefab for this spawned prefab?
Either via a script or a schematic or any other method.
I don't know how to access Object Variable ID to get/set a new ID for spawned prefab via schematic.
I know Local Object variable is like a unique object ID and it really good for a temporary object but I will not ask this question when it can be saved but it can't and I need to save every single object of the same prefabs in the scene with its own Object variable ID.
(2) If the first question doesn't have an answer then how can I save an object in the scene with its own variable for the same prefabs when I spawn it?
Take Object position as an example, when I save the game I want every object of the same prefabs to be at their position when I loaded.
Right now I don't know how to do this besides manually make every object in the scene have unique Object variable ID. But I can't do that when in-game with newly spawned prefabs.