When loading player data with level 2 ability,
Do player have the variable set in Level 1?
the ability setting - Level 1 change variable-set-float-7
Level2 - no variable)
When I create an ability at level 1 and level up to level 3, I have the variable of level 1(in game),
but if i load the save data with the level 3 ability do I have a variable of level 1 ?
or Should I check the "use previous level" option?)
The mechanism is not well understood.
Does "when created at this level" mean when i save/load data or when an event creates an instance of that level?