When i do that it shows this:
is Dead true
Weird thing is when is set the corruption's start status value to, lets say 50. And then do the pause before scene it still says it's 0.
When i turn off t…
Thanks for the reply!
Yes it's a ability.
Clearing the gains and then defining the xp works but this way it's not a dynamic solution. The formula for gaining xp can be different for every enemy. Would be nice to just set the xp inside the enemy's …
hiya, i could not get this working yet.
When i set the combatent choice layout's hud to the enemy hud it still shows the player's hud when selecting a target (enemy). For example in the player hud you have a overdive/special bar and i dont want th…
Ok i included the property but i still cant seem to change it with the change field node. For testing purposes i connected the script to bolt to check if ik can change the property and that seems to work. Are my settings in the change field node ok?…
I tried using the change field node but no result.
public class GlobalLightScript : MonoBehaviour
public UnityEngine.Experimental.Rendering.Universal.Light2D GlobalLightIntensity;
// Start is called before the first frame update